The Magnet Gun is a unique weapon used to attract and hold metal objects. When the fire button is held, the closest metal object will be attracted. Swords, Sledgehammers and similar objects can be thrown from the magnet gun when the fire button is released. Rocks can also be attracted by the magnet gun. Mines that have been placed can be safely moved if the magnet gun picks them up. Ducks armored with the chestplate can be grabbed by the magnet gun, immobilizing them.
The magnet gun can be used against walls to move a player wielding it, this allows for wall climbing, faster movement and reaching otherwise difficult to reach areas.
Notes[]
- "Attracts metal objects. This seems like a bad idea."
- "Nope."
- It can be obtained from the console with the commands:
- "
spawn magnetgun (coordinates)"
. - "give (player) magnetgun".
- "
Weapons in Duck Game |
|
---|---|
Explosives | Banana • Banana Cluster • Bazooka • Grenade • Grenade Cannon • Grenade Launcher • Mine |
Fire | Fire Extinguisher • Flame Thrower • Flare Gun • Matchbox • Roman Candle |
Lasers | Death Laser • Death Ray • Laser Rifle • Pew Pew Laser • Phaser • Plasma Blaster • Quad Laser • WAGNUS |
Machine Guns | AK-47 • Chaindart • Chaingun • SMG |
Melee | Chainsaw • Turbo Chainsaw • Energy Scimitar • Sledgehammer • Sword |
Miscellaneous | Camping Gun • Dartgun • Fire Crackers • Good Book • Keytar • Magnet Gun • Mind Control Ray • Net Gun • RC Controller • Saxophone • Trombone • Trumpet |
Pistols | Cowboy Pistol • Dueling Pistol • Machine Pistol • Mag Blaster • Magnum • Old Pistol • Pistol • Snubby Pistol • Suicide Pistol |
Rifles | Dandylion • Musket • Sharpshot • Sniper |
Shotguns | Blunderbuss • Combat Shotgun • Shotgun • Virtual Shotgun |
Unavailable Weapons | Cork Gun • Demo Death Ray • Portalgun • Positron Shooter • Water Gun • Beta Scimitar • Boxing Gloves |