The console is a way to control Duck Game in a way that wouldn't be possible otherwise, sort of like cheats. Most of these commands do not work in online multiplayer, some might crash the game or not work at all.
The console can be opened by using the ~ (tilde) key on US English keyboard layouts.
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Under Construction This article or section is under construction. It may currently be in the process of an expansion or major restructuring.
You are welcome to assist in its construction by editing it. |
Cheats[]
Command | Parameter(s) | Use / Effect |
---|---|---|
spawn | <itemname> <x> <y> | Spawns an item or gun at the coordinate |
give | <player#> <Holdable object> <Special Code>
|
Gives a player a holdeable object by name.
(Items, hats, weapons) |
downpour | Starts spawning random items (100). | |
kill | <player#> | Kills a player. |
call | <player#> <function>
|
Modify a player's status and
make them do things by using various functions. |
set | <player#> <variable> <parameter1> <parameter2>
(True, False, Quantity, Scale, VectorX,Y)
|
Modify a player's variables. |
team | <profile#> <teamname> | Adds a player to an existing team. |
Console Control[]
Command | Parameter(s) | Use / Effect |
---|---|---|
johnnygrey | Unlocks a secret hat. | |
close | Closes the console window. | |
modhash | Shows a raw list of mods with hash and version. | |
fps | Shows FPS in the corner of the screen. | |
rythmmode | Plays a random track of the game. | |
sing | <song> | Plays a song or audio sfx from the game files 'Content/Audio'. |
console | <width, height, scale, font size> <number>
<font> <arial, calibri, courier new, comic sans> <font> <clear, default, none> |
Modify visual properties of the console. |
chat | <font size> <number>
<font> <arial, calibri, courier new, comic sans> <font> <clear, default, none> |
Modify visual properties of the chat. |
Data Management Commands[]
Command | Parameter(s) | Use / Effect |
---|---|---|
localid | Shows your local ID. | |
steamid | Shows your steam ID. | |
clearmainprofile | (!) Clears all data of main profile. (LOCAL) | |
clearsave | (!) Clears all your save data locally and from the cloud. (STEAM) | |
recover | (!) Recovers your pre 1.5 data and overwrittes the current. (STEAM) | |
managecloud | Opens cloud managment menu (STEAM). | |
corptron | Used to confirm commands like 'clearsave' and 'recover'. |
Editor and Game Toggles[]
Command | Parameter(s) | Use / Effect |
---|---|---|
oldangles | Toggles old angles from the previous version of the game. | |
splitscreen | Toggles splitscreen in multiplayer mode | |
wagnus | Toggles guides in editor for Wagnus teleport ranges. | |
poweruser | Toggles power user mode in the editor. | |
qwopmode | When enabled, horizontal movement is disabled unless in tumble mode.
You will have to trip and ragdoll. | |
fancymode | Gives the players the Fancy Shoes | |
shieldmode | (Unknown use). |
Other[]
Debug[]
Command | Parameter(s) | Effect |
---|---|---|
mem | Shows the memory in use with GC. | |
netdebug | Enables Network Debugging. | |
showcollision | Shows the collision boxes of entities, items and tile-entities. | |
showorigin | Toggles origin crossmarker. (0x 0y) | |
showbounds | Toggles the map bounds. | |
eight | Fills all eight or aviable player spaces with fake players. && Enables 8 cells view in lobby. | |
toggle | <Parallax, Virtual, Background, Game, Blocks, Glow, Lighting, Foreground, HUD, Console> | Toggles whether or not a visual layer is visible. |
Removed functionality[]
globalscores | Calculates the "globalscore" | |
log | <Description, Requestlogs, Accept (number)> | No longer working, only creates log events.
Creates Description LOG-EVENT. Creates Requestlogs LOG-EVENT. Creates Accept (number) LOG-EVENT. |
playback | (Removed). | |
showislands | (Removed). | |
scorelog | Changes the "logscore" | |
stop | (Removed). |
Functions
Parameters |
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<cancelflapping, canmove, checktvjump, draw, drawconnectionindicatiors, drawhat, drawicon, duckupdate, getarmor, getedgepos, getpos, getproperties, hasjumpmodequipment, hastv, initialize, initprofile, isnetworkduck, isquacking, onteleport, prepareiconforframe, resetnonserverdeathstate, shoulddrawicon, specialnetworkupdate, update, updateconnectionindicators, updatelerp, updatemove, updateskeletonl> |
Variables
WIP |
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Fonts
WIP |
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